Showing posts with label videogames. Show all posts
Showing posts with label videogames. Show all posts

Sunday, May 23, 2010

Status Update

Holy crap, I have a blog?

So I just moved into my new apartment last weekend. All things considered, it went very well. Sure, I didn't have a bed until Tuesday and I only just got my internet hooked up, but I managed to find a couch, rug, and coffee table at a yard sale the day I was moving.

I've got a one bedroom only a couple blocks from everywhere I tend to go in WP, so I definitely lucked out.

Now if I could just take care of the various other problems (cracked toilet tank, busted burners on the stove, minor ant problem in the bathroom, dead outlets, etc), this place would move up in rank from "Pretty cool" to "Awesome Times, Inc."

I'd go into things a bit more, but I'm afraid I'll be wimping out with a tiny intro once again. I'm in the middle of wiping and reloading my Zune*, downloading a few new WiiWare games**, and doing my internet browsing, but all that's about to drop off to the side because I've got Super Mario Galaxy 2 sitting in front of me waiting to be played. If you know me, you know I practically worship at the church of the first Super Mario Galaxy, so this second coming brings along high expectations. The current opinions suggests I will not be let down.

*(To remove all the absurd song repeats among other Zune library issues)
**(3rd Phoenix Wright and first Bit.Trip game)

Wednesday, May 5, 2010

Untalented fan-wankery

Why is it that fans of certain franchises always wind up being so terrible at being fans? I'm speaking specifically about videogames, but I think this is true for other mediums as well.

It's just so shocking to me how so many hardcore fanboys have no clue what makes the property they're into actually enjoyable. So often, you see fan projects or fan wishes for a specific game or a game series that are just so terribly contrary to what the game stands for.

The Legend of Zelda is a perfect example. Every Zelda fan game (or fake Zelda game, such as the one shown on the fake E3 listing that inspired this post: http://kotaku.com/5531964/speak+up-on-kotaku-fake-e3-leaks-dog-voting-bad-genres-and-retired-pirates/gallery/ ) has some terrible name to invoke dark imagery. Have you played Zelda? Yes, there are some darker elements to the series, but it's very clearly a positive and uplifting series. There are bright colors and cartoony characters. There is usually a cheerful sidekick who is both your guide as well as the comedy relief. Heck, friggin' Tingle exists, which should be proof enough that the standard gear for Zelda is "light-hearted."

And yet I just quickly pulled up titles of various Zelda fan projects and here's what I found:
  • Hall of the Undead
  • Child of Darkness
  • The Fallen Sage
  • Enfolding Chaos
  • The Hyrule Wars
What's with all this darkness and falling? Did these people only play the dramatic moments of the games and ignore the remaining 90% where Link is an elven boy in a tunic milking cows and playing hide-and-go-seek with a bunch of school children?

I should mention that Kingdom Hearts and Pokemon are two other light-hearted series who have insane fans that somehow think they're in desperate need for sex, violence, and terrible revenge plots. (Although, beginning with Kingdom Hearts II, it seems that series has gone into full-on Square-Enix drama mode, so it's basically just going to be emo angst forever and ever and ever. Look for Mickey to be sporting eyeliner and contempt for his parents in Kingdom Hearts III!)

I'm probably being too hard on the fanboys, but when I hear some internet kid's dream of the perfect Zelda game (or another franchise whose fanboys suffer from this sickness) and the combat-heavy, dystopian God of War-clone that they want it to be, I can't help but feel like ranting.

Besides, if you want a derivative, dark-and-macho-to-the-point-of-parody Zelda-clone, you've already got Darksiders.

Friday, April 2, 2010

PAX East 2010 Recap

I know it's been almost a week since PAX East, but between work and sickness and other things I haven't had a chance to sit down and get my thoughts out.

And I'm still not going to be able to do it just yet. I probably won't be able to fully digest this past weekend until I start flipping through the pictures I took. I'll probably post 'em here. We'll see.

I really want to talk about the amazing moments I saw at PAX, too. Things like people donating $1000+ graphics cards to Child's Play or people tearing up as they explain the impact that Penny Arcade has had on their lives. That's a whole other post on its own.

Plus, this post is already way too long. It's full of rambling and simplifications of theories I have and it does a terrible job conveying what I'm trying to say, but let's just get into it:

The short answer regarding PAX is that it was awesome. I had a ton of fun, and once I got the hang of finding things to do and lining up at the right time, it was just great.

As for the long answer?

Well, let's get abstract for a moment:

I've always been a nerd/geek/what-have-you. I've always been into fantasy and sci-fi genres. I get a kick out of comics and animation and all that crap. Most importantly, I've literally been playing videogames since before I could read. (I used to drive Bryan crazy asking him to read Dragon Quest to me because I was just so gosh darn stubborn and I wanted to play despite the fact that I could not understand a single thing that was going on. Then again, I guess that's still the way I act when I've imported a game, so I guess I haven't learned? Ah well.) But yeah - games are where it's at. Gaming is a love I've always had.

Thinking back to my childhood and adolescence, I can guarantee you that there were far more weekends and vacations spent inside playing games, or reading gaming books or (later on) browsing the internet for gaming content than going out to parties or going for walks or whatever. That's not to say I didn't do those things or that I think wound up being a weirdo because of it. I had a social life and I played sports and all that. But my real passion was always in games. I'd love talking about games with my brothers or my friends. It was great.

But you don't act like this all the time. People like me generally understand that not everybody is interested in what the developer's ending for Chrono Trigger is or how to find the beam sword in the New Mombasa Scarab level of Halo 2. Which is fine, after all - I have other interests and I enjoy talking to people about what they're into. That's fine.

Still, there was never too much of an outlet for that. Even when I would talk with my brothers or my friends, it still felt like it was us alone against the world. Then there's the internet. Sure, you could chat and post with people who have similar feelings on these subjects as you do, but it's never the same. They may be real people, but for all intents and purposes, you're just reading text or watching a video feed or something along those lines. It's not really the same.

Plus, with gamers? Gamers have The Test." Every time a big gamer meets another gamer in the real world, there's always a testing of faith that occurs. You never want to admit you're a huge gamer to somebody you just met who only plays Call of Duty and Madden (not that there's anything wrong with that!) At the same time, you want to make sure that this new stranger knows that you're not just some pantywaist - you've served your time in the gaming trench.

So you give them The Test. You poke and prod, name dropping some games or casually mentioning a genre or series that you're a fan of. You see how they respond, then file that away to pursue during a later moment in the conversation. It's only after you're sure that they're just as into games as you that you can finally open up and start talking like normal people who share a common interest. It's almost like a secret handshake, except that nobody seems to realize that they do it.

I've seen it happen and I've done it myself. Pay attention next time you're introduced to somebody at a party or during an icebreaker. Maybe it's due to years of the gaming community treated as freaks or miscreants. Maybe it's just a social tic that we all share. Whatever it is, we tend to be cautious with these situations. You don't want to show your hand too early and find out your new coworker as just being nice when they said they "really liked Tetris."

But then there's PAX.

And the thing about PAX - and I couldn't have stated it this way until I had experienced it - is that as a gamer it just feels right. It feels like you've been keeping this big secret love between yourself and those close to you but you could never surround yourself with it in the real world. But PAX let's you immerse yourself in your role as a gamer, a nerd, or whatever title you give yourself. It's not just a convention. Gabe and Tycho aren't exaggerating when they describe the whole thing like one big party - that's what it feels like. You've got the people who are listening to the panels over here, while another group just wants to go play some Street Fighter over there, and over to the side you have the lounge where people are just getting together and chatting, gaming or relaxing. And everyone there speaks the same nerd language and everybody there knows where you're coming from.

I talked to people about games, both old and new. I chatted with game developers abI know it's been almost a week since PAX East, but between work and sickness and other things I haven't had a chance to sit down and get my thoughts out.

And I'm still not going to be able to do it just yet. I probably won't be able to fully digest this past weekend until I start flipping through the pictures I took. I'll probably post 'em here. We'll see.

The short answer regarding PAX is that it was awesome. I had a ton of fun, and once I got the hang of finding things to do and lining up at the right time, it was just great.

As for the long answer?

Well, let's get abstract for a moment:

I've always been a nerd/geek/what-have-you. I've always been into fantasy and sci-fi genres. I get a kick out of comics and animation and all that crap. I've literally been playing videogames since before I could read. (I used to drive Bryan crazy asking him to read Dragon Quest to me because I was just so gosh darn stubborn and I wanted to play despite the fact that I could not understand a single thing that was going on. Then again, I guess that's still the way I act when I've imported a game, so I guess I haven't learned? Ah well.)

Thinking back to my childhood and adolescence, I can guarantee you that there were far more weekends and vacations spent inside playing games or reading books or (later on) browsing the internet. Sure, I've always had plenty of friends, but most of the time we would get together and revel in our own nerdery. This was my life and has been for years.

But you don't act like this all the time. People like me generally understand that not everybody is interested in what the developer's ending for Chrono Trigger is or how to find the beam sword in the New Mombasa Scarab level of Halo 2. Which is fine, after all - I have other interests and I enjoy talking to people about what they're into.

Still, there was never too much of an outlet for that. Even when I would talk with my brothers or my friends, it still felt like it was us alone against the world. Then there's the internet. Sure, you could chat and post with people who have similar feelings on these subjects as you do, but it's never the same. They may be real people, but for all intents and purposes, you're just reading text or watching a video feed or something along those lines. It's just not the same as true social interaction.

Plus, with gamers? Gamers have The Test." Every time a big gamer meets another gamer in the real world, there's always a testing of faith that occurs. You never want to admit you're a huge gamer to somebody you just met who only plays Call of Duty and Madden (not that there's anything wrong with that!) At the same time, you want to make sure that this new stranger knows that you're not just some pantywaist - you've served your time in the gaming trench.

So you give them The Test. You poke and prod, name dropping some games or casually mentioning a genre or series that you're a fan of. You see how they respond, then file that away to pursue during a later moment in the conversation. It's only after you're sure that they're just as into games as you that you can finally open up and start talking like normal people who share a common interest. It's almost like a secret handshake, except that nobody seems to realize that they do it.

I've seen it happen and I've done it myself. Pay attention next time you're introduced to somebody at a party or during an icebreaker.

But then there's PAX.

And the thing about PAX - and I couldn't have stated it this way until I had experienced it - is that it feels right. It feels like you've been keeping this big secret love between yourself and those close to you but you could surround yourself with it in the real world. But PAX let's you immerse yourself in your role as a gamer, a comic book nerd, or whatever title you give yourself. It's not just a convention. Gabe and Tycho aren't exaggerating when they describe the whole thing like one big party - that's what it feels like. You've got the people who are listening to the panels over here, while another group just wants to go play some Street Fighter over there, and over to the side you have the lounge where people are just getting together and chatting, gaming or relaxing. And everyone there speaks the same nerd language and everybody there knows where you're coming from. There were fans, comic creators, game developers, and musicians and they were all friendly and open and happy to chat about their favorite games or how much fun they were having at PAX.

During one of the Penny Arcade Q&A sessions, an attendee said that he ran into Wil Wheaton (former Star Trek: Next Generation actor, current all-around geek ambassador and keynote speaker for PAX East). The attendee mentioned that he hadn't been to PAX before, at which point Wil smiled and said to him, "Welcome home."

That's what PAX is. It's not people obsessing over their hobbies or being deviants. It's people getting together for a weekend and celebrating their shared love for the community they've built.

And it just feels right.

Friday, March 26, 2010

PAX

I'm just about to head out for the Penny Arcade Expo East in Boston. Looking forward to this. Just gotta print out directions and get on the road.

Let's just hope I'm not committing some gamer faux-pas by bringing the wrong DS games. I don't want to pull out Mario Kart when everybody has moved onto Dragon Quest or something. That would be embarrassing.

Tuesday, March 23, 2010

3DS

Hey look, Nintendo announced a new DS! It's coming out in Japan within the next year! It's backwards compatible with all DS and DSi games. It's going to have some sort of 3D display capabilities without requiring 3D glasses!

And that's all we know.

Obviously, the most interesting thing mentioned so far is having 3D on the handheld. How is this going to work?

The big money is currently on Nintendo using Sharp's new "Veil View" technology, which allows for the screen to display different depending on the angle it's viewed from. My guess is they could use this to better simulate depth, but the effect won't be the traditionally-thought-of "pop-out" 3D you see in movies these days.

But then again, I'm not really in any place to know these things.

PAX this weekend! PAX East, that is.

Still not sure where I'll be spending all my time, but it should be fun.

(Hopefully I get my netbook before then. That would be nice.)