Thursday, October 7, 2010

What's all this, then?

Work continues on the secret project, though I can't say it's going fast enough for my tastes.

Get moving, guy!

OH WAIT - that's me.


(I keep pushing the due date because I don't think we'll get it done otherwise.)

So Mike and Mikki threw a little party this past weekend - it was a wedding, I think? Oh yes, it was a wedding. They got married. It was pretty cool. It was a ton of fun for all of us guests as well (Heck, I even wound up on the dance floor at one point - though it was definitely Mayra who was on her feet for the entire afternoon) and it was great to see everybody for more than one day at a time. It's too rare that we get together for more than an evening.

Congrats to Mike and Mikki, two of my great friends. I love 'em both.

(And don't forget - November 1st, ladies & gentlemen. Big things are happening.)

Sunday, September 12, 2010

Big Plans

Big things are in the works.

Ted and I spent the day brainstorming for a new project. As soon as I can get Photoshop, or get the GIMP working on my PC, things should start looking up.

If this works out, it'll be a nice way to finally get back into the (creative) swing of things. The last time I did any serious artwork was a random sketch of Mayra back when I was still living with my folks a few months ago. The last time I did an real writing was even longer ago. It's going to take a while to get comfortable doing this stuff regularly again, but I'm really looking forward to it.

I'm saying it now: November 1st will be awesome.

(You just might want to catch up on your required reading, first: http://sites.google.com/site/aplmnocomic/ )

Sunday, August 22, 2010

Night

Oh what the hell happened - it's 4 AM already? I need to get to sleep.

I WENT ON VACATION AND IT WAS NICE. THIS HAS BEEN A BLOG POST.

Monday, July 26, 2010

The City Life (Or A Lack Thereof)

Life in the suburbs isn't so bad; There are things to do when I'm bored, and there's a decided lack of chaos when I want to relax. I've lived in the suburbs for my entire life (outside of the college excursion.) It's nice, it's simple, and I like it.

But man, have you been to the city? There are people and concerts and food and awesome.

I didn't really spend much time in the city until my college days (and since I was three hours from home, I was only able to take trips into Manhattan on long weekends or vacations), and even then it was generally just to go to a concert and then come right home. But things changed. Post-college I started an internship at a casual games company that had me taking the train in five days a week. Bryan had also recently moved into the city, so I'd hang out with him and he'd show me around every once in a while.

Then I started meeting college friends since it was the easiest place for everybody to go to. Then my friends started moving into the five boroughs. Then Mayra's friends started moving too. By this point my initial disinterest/disdain for the city had eroded into genuine enthusiasm. It's at the point these days where I'm thrilled to spend an evening eating at a whole in the wall, drinking at a dive bar, and wandering the streets.

I'm sounding like a regular member of the bridge and tunnel crowd now.

To go off on a tangent, I should mention that Bryan's a great guy. Have I mentioned this before? He is. One immediate (and related) example of how he's a nice guy is the way he's always letting me know that I can just crash at his place if I'm ever in the city. I had done it a few times when I was working down in Chinatown (I got a whole extra hour of sleep by doing that) but aside from those occasional times that I had planned ahead for, I never had any real crazy nights where I needed a place to stay.

Until the past couple of months, apparently.

On two separate occasions, I wound up having such a great time hopping around from place to place that I crashed at Bryan's when I had planned on coming home instead. The first night involved Dylan and I coming in for dinner on a work night and then hours later coming back home with just enough time to get breakfast and shower before going right back to work. The second night (weeks later) was a milestone, as Mayra was able to stay away from home for the first time in years. We got a little drunk at a party for her friends, grabbed some Papaya Dog, then stumbled back to Bryan's place at three in the morning. Needless to say, it was an awesome time (the morning after on the other hand...)

So anyway, last night Mayra and I were in the city for drinks with her friends yet again. This time, we were good kids and left early to catch the last train back home at around 1:30. And it kind of sucked.

And it's got me thinking: Why are we doing this? The night is just getting started around 12 or 1, and there's nothing worse than having a great time in the city and then having to dedicate an hour and a half to getting back home. Catching the train means missing the second round of drinks, the last act of a concert, or the late night snack. It means being the old folks who need to get home early (even if you still don't get home until late.) It means leaving the city that never sleeps and heading back to the city that went to sleep hours before.

Now I know I'm being silly - it's not like things are so bad here. My job is here. Many of my friends. My family lives here. I can afford the rent here!

And there are plenty of bars and late-night pizza places that are open until 4. It's not like the life of a twenty-something is boring here in the suburbs.

But it's not New York City.

Monday, July 5, 2010

Scott Pilgrim is a psychopath

I picked up the Scott Pilgrim books about a month ago and have now read through them several times. They're really good! They're super fun and are big on the gaming references, so you know I like them.

For anybody not following the series, the basic summary is that 24-year-old Scott Pilgrim (of the frigid Canadian north) is in love with the mysterious Ramona Flowers, but they can only date so long as he defeats her seven evil exes. It's all very lighthearted and fun, but something's been bothering me:

Why doesn't anybody care that Scott Pilgrim is killing a whole bunch of people?

He's seriously up to serial killer levels right now and not only does he show no remorse, but nobody else seems to care. It gets even more disturbing in Book 4, when we see Ramona hanging out with Roxie, one of her exes, and is even worried that she might be hurt when she falls off a balcony. Yet, not five pages later, Scott's chopped Roxie in half (and she explodes into a pile of bunnies.)

I get that it's all done in a comedic fashion, but it's still kind of unsettling. Everybody seems pretty okay with all these hipster kids killing each other. It's like some sort of weird spin-off of Battle Royal or something.

Regardless, I'm super-psyched and really looking forward to both the last volume (Scott Pilgrim's Finest Hour) and the upcoming movie. They're going to be awesome.

How do I know?

C'mon. It's Scott Pilgrim.

Monday, May 31, 2010

New Apartment

The new apartment is mostly set up. I've got the internet connected to my many devices and I just bought a second room fan so that I don't have to keep carrying around my old dorm fan when I move from room to room.

Still some maintenance issues that need to get fixed, and I have to finally set up my computer desk so I can start using my desktop PC again. The netbook is good for 85% of my computer usage, but I haven't done any PC gaming or art since I've transitioned over to it (for obvious reasons.) Plus, the netbook is so easy to just jump on that I find myself wasting way more time on it than I should. I might have to lock it up and force myself to think about whether or not I want to bother booting up the desktop whenever I decide to use the computer.

So anyway, I just popped in TMNT (the CGI Ninja Turtles movie from a few years back - found it for $5 at Target) and even though I heard lots of terrible reviews, I can't help but be a little excited. It's the Teenage Mutant Ninja Turtles! In fact, it's a pretty goofy version (from what I can tell)! We'll just have to see.

(Even if the move does suck, it at least gave us the pretty awesome GBA game based on it.)

Ah well.

Cowabunga, dudes.

EDIT (12:59 AM) - Okay, that was a ton of fun and totally worth $5. Now I kind of wish there was going to be a sequel like they suggest in the ending, but I'm sure the upcoming Nickelodeon TV series will scratch that itch well enough.

Sunday, May 23, 2010

Status Update

Holy crap, I have a blog?

So I just moved into my new apartment last weekend. All things considered, it went very well. Sure, I didn't have a bed until Tuesday and I only just got my internet hooked up, but I managed to find a couch, rug, and coffee table at a yard sale the day I was moving.

I've got a one bedroom only a couple blocks from everywhere I tend to go in WP, so I definitely lucked out.

Now if I could just take care of the various other problems (cracked toilet tank, busted burners on the stove, minor ant problem in the bathroom, dead outlets, etc), this place would move up in rank from "Pretty cool" to "Awesome Times, Inc."

I'd go into things a bit more, but I'm afraid I'll be wimping out with a tiny intro once again. I'm in the middle of wiping and reloading my Zune*, downloading a few new WiiWare games**, and doing my internet browsing, but all that's about to drop off to the side because I've got Super Mario Galaxy 2 sitting in front of me waiting to be played. If you know me, you know I practically worship at the church of the first Super Mario Galaxy, so this second coming brings along high expectations. The current opinions suggests I will not be let down.

*(To remove all the absurd song repeats among other Zune library issues)
**(3rd Phoenix Wright and first Bit.Trip game)

Thursday, May 13, 2010

Testing Twitterfeed again.

Just saw Iron Man 2. It was fun.

Just signed the lease on my new apartment earlier this evening. It was kind of satisfying.

That's about everything.

And, oh yeah - TwitterFeed is supposed to be working again, so this is really just a test post. Sorry.

Wednesday, May 5, 2010

Untalented fan-wankery

Why is it that fans of certain franchises always wind up being so terrible at being fans? I'm speaking specifically about videogames, but I think this is true for other mediums as well.

It's just so shocking to me how so many hardcore fanboys have no clue what makes the property they're into actually enjoyable. So often, you see fan projects or fan wishes for a specific game or a game series that are just so terribly contrary to what the game stands for.

The Legend of Zelda is a perfect example. Every Zelda fan game (or fake Zelda game, such as the one shown on the fake E3 listing that inspired this post: http://kotaku.com/5531964/speak+up-on-kotaku-fake-e3-leaks-dog-voting-bad-genres-and-retired-pirates/gallery/ ) has some terrible name to invoke dark imagery. Have you played Zelda? Yes, there are some darker elements to the series, but it's very clearly a positive and uplifting series. There are bright colors and cartoony characters. There is usually a cheerful sidekick who is both your guide as well as the comedy relief. Heck, friggin' Tingle exists, which should be proof enough that the standard gear for Zelda is "light-hearted."

And yet I just quickly pulled up titles of various Zelda fan projects and here's what I found:
  • Hall of the Undead
  • Child of Darkness
  • The Fallen Sage
  • Enfolding Chaos
  • The Hyrule Wars
What's with all this darkness and falling? Did these people only play the dramatic moments of the games and ignore the remaining 90% where Link is an elven boy in a tunic milking cows and playing hide-and-go-seek with a bunch of school children?

I should mention that Kingdom Hearts and Pokemon are two other light-hearted series who have insane fans that somehow think they're in desperate need for sex, violence, and terrible revenge plots. (Although, beginning with Kingdom Hearts II, it seems that series has gone into full-on Square-Enix drama mode, so it's basically just going to be emo angst forever and ever and ever. Look for Mickey to be sporting eyeliner and contempt for his parents in Kingdom Hearts III!)

I'm probably being too hard on the fanboys, but when I hear some internet kid's dream of the perfect Zelda game (or another franchise whose fanboys suffer from this sickness) and the combat-heavy, dystopian God of War-clone that they want it to be, I can't help but feel like ranting.

Besides, if you want a derivative, dark-and-macho-to-the-point-of-parody Zelda-clone, you've already got Darksiders.

Sunday, May 2, 2010

Birthdays, Plans, and Imagined Memories

It's currently 3:07 AM Sunday morning and I'm calling an official end to my birthday festivities. Things kicked off this past Thursday (my actual birthday) with a homemade pizza dinner with Mayra and my parents. We then went out to the downtown bars for a few drinks and wound up staying out way later than I had planned. A few hours later I was up for a day of work that I'm embarrassed to admit was a bit more of a blur than I would have liked. Friday evening I had a special dinner of sopes with Mayra's family and then passed out in Mayra's bed instead of going to the movies like we had planned. Today was the official "party," as people actually came by to celebrate and we did the whole huge dinner/opening presents thing.

Sure, Mayra and I are heading into Queens to grab some dinner with Terry and Micah tomorrow evening (okay, technically later tonight), so I could call that as part of the celebration, but I figure I shouldn't try and get greedy. I've had a real blast the past 72 hours and I think I'm good. I've had a great time with my family, had a blast with my friends, and been able to spend many hours with the woman I love. Couldn't ask for a better birthday.

I've decided that in my twenty-fifth year, I want to increase my creative output to the point where I actually output things I've created more often than "once or twice in a year if I'm lucky." I want to finish games, write stories, and God, do I ever wish I could draw again. I'm going to try and set aside more time for these forms of entertainment where all the fun is up to me, rather than relying so much on games, movies and books for prepared enjoyment. We'll see how this goes.

As I move past this (rather arbitrary) milestone and begin planning out what it means to me, it makes me think about how I dealt with the previous milestone of graduation from college and how I had imagined that would go. No real profound thoughts, just decompressing some things I've had in my head for ages.

I'll be honest by saying that I would occasionally day-dream about the idealized graduation scenario. I'd picture myself a little nervous but ultimately excited, Mayra by my side as I finished up my last remaining classes. I saw myself spending plenty of time with my friends, enjoying the last few weeks of our relatively consequence-free lifestyles. I could hear my family congratulating me as I met with them dressed in my cap and gown with my diploma in my hands. Things only became more romantic (I'm using that word in the classical sense) in my head when Mayra decided she would be studying abroad during my final semester at college, which meant she would be returning to the US just a few weeks before (or as I imagined it - just in time for) the end of my semester. I would go visit her during spring break and once she returned home she would come up and stay with me for the week leading up to graduation. I'd play these thoughts over and over again in my mind. It's a beautiful dream that's still vivid in my head to this very day.

Of course, it didn't happen like that at all. Yes, my family was there, but Bryan had accidentally planned out an overseas vacation at that time and had to miss my graduation weekend. Sure, I had plenty of time with my friends, but real life had claimed us far earlier than planned. And of course, Mayra wasn't there. She got sick less than a month into the first semester, and was just becoming acclimated to life outside of the hospital when graduation rolled around. (She did leave a voicemail on my phone wishing me a happy graduation. Mayra's simple message meant more to me than even I thought it would.)

I'm not angry or upset that this dream didn't become a reality. It's petty to take such matters personally. And besides, my last few weeks of school were filled with amazing memories that I often think back to. But I still think back to the idealized future I had in my head for so long. I always thought of myself as the kind of person who didn't get dragged along by his immature or overly specific dreams, but I had caught myself in the same trap as the girl who plans to have children by this year or the guy who enters school knowing from day one that he'll be a top physician.

And so as I look at where the rest of my twenties will take me (and even further than that), it's not just important to make sure that my roadmap has direction, but to also give it plenty of leeway and chances to move into other areas. If there's one thing I've learned in my twenty-four years that I'll make sure to remember in my twenty-fifth year, it's that your plans are always subject to change. Look to the future, reach for the stars, but don't be afraid to change things up.

(This post partially inspired by David Willis recently re-posting his old mini-series "Roomies: Is a Song Forever?", which first got me thinking about end-of-college scenarios back when I was first in college, and has gotten me reminiscing about it recently.)

Friday, April 23, 2010

Stroll down (cardboard) memory lane

I had to do some serious cleaning in my bedroom last night, and I started finding some ancient creations from my younger days.

Among various notebook drawings from high school, I came across a few cardboard games I made back in the day

(I used to make lots of toys and boardgames using arts and crafts supplies when I was a kid. Yeah, I was one of those weirdo creative types.)

So, I came across a Dragon Ball Z card game and a Metal Gear Solid board game.

During high school, I was way into Dragon Ball. Way into it. My friends and I watch and talk and theorize all the time. I remember finding a website that had information on the show that came from the episodes that hadn't made it to the US yet. It was such a big deal to us. Finding this secret knowledge felt like uncovering some sort of treasure trove.

So, in addition to the other ways I obsessed over it, I used to do a lot of drawing. Not really of the main characters, but more often of my own characters set in that world.

For those of you who don't know me, this is going to be a running theme. Keep it in mind - there will be a test.

Anywho, I began working on this card game while visiting my grandparents one weekend with the family. Don't know why - it was probably a combination of boredom and curiosity (that is to say, I was curious about how the mechanics of the game could work).

The card game revolved around two players trying to take down each other's team of super-powered martial artists by playing characters, powering them up with items and special abilities, and using the titular Dragon Balls to generally muck up their opponent's day.

Dyl and I played once or twice, and from what I can remember, it was kind of fun. Of course, I had a ton of fun drawing little pictures on each card and coming up with the game mechanics. (I made a third deck using my original characters a little later, but I didn't see it last night when I was cleaning. I'm hoping it didn't get thrown out.)

Finding this little project (literally little - for some reason I made each card about 1 inch by two inches) was a nice reminder. I'd thought about these cards before during the years since I created them and I think in the back of my head I always remembered where they were.

The Metal Gear Solid board game though? Wow - I didn't remember this thing existed until I started flipping through the rules and the game pieces.

This was a Christmas present (I think?) for Bryan (I think?) back in 2004. I'm sure about the year, as one of the few memories I have of this game was working on it while at my part-time job answering phones at the church.

Players choose one of four characters (Solid Snake, Meryl, Cyborg Ninja, and Otacon) and move around Shadow Moses island collecting items and battle guards, gun turrets, and bosses. The goal of the game was to accumulate enough weapons, key cards, or kills to take down Metal Gear Rex. In a unusual turn for my homemade games, I actually didn't draw all of the art for this game. Most of it was made up of (what else?) tiny pencil drawings on tiny pieces of paper, however the main character cards and the boss cards all used official MGS character art or screenshots. I'm actually really happy with that decision - it makes the presentation slightly more enticing than the usual "only my family would humor me by playing this" look that the games usually have.

In an even more unusual turn for my games, I actually wrote down the rules for this one. See, here's the thing - I never really considered that I would be finding these games years later and as a result, didn't want to go through the boring process of documenting how to play these games. I ran these games mostly by memory! Sure, it sounds absurd now, but Dyl and I played plenty of homemade tabletop/board games with undefined rules, and we still had fun! (This is also the reason why I still can't figure out how to play the aforementioned DBZ card game.)

But yeah, the MGS board game has a rules sheet! And looking through it, it actually sounds like it could be a fun game! I imagine there are some balancing issues, but it actually has some pretty neat ideas! The weirdest thing is that it reminds me of some of the more complex board games I've had a passing interest in in recent years - except I came up with this game back in high school. Clearly I'm some sort of time-traveling idiot-savant or something.

It's just so satisfying (and thrilling and sometimes moving) finding lost relics of your past. It's even more satisfying when your find is something you created - you get to experience it anew and at the same time relive your memories with this miniature time capsule. I sometimes hate how much of a pack rat I am, but whenever I make one of these discoveries I can't help but feel that it's all worth it.

(Plus - maybe this is a sign I should get back into designing board games, huh?)

Thursday, April 15, 2010

Twitter

So apparently I can automatically tweet about new posts? Let's see if this works.

Tired

I really need to start getting to bed earlier.

And waking up earlier.

Actually, there are a few things I should really get around to doing.

Just checking in - no major updates in life. Hoping to finally get out there and buy a car soon, but that's what I've been saying for the past six months or so. I'm just feeling slightly more sure of it this time around.

In news related to how screwed I am, Mayra's birthday is Saturday and I feel I'm not quite ready for it. Details at 11.

Friday, April 2, 2010

PAX East 2010 Recap

I know it's been almost a week since PAX East, but between work and sickness and other things I haven't had a chance to sit down and get my thoughts out.

And I'm still not going to be able to do it just yet. I probably won't be able to fully digest this past weekend until I start flipping through the pictures I took. I'll probably post 'em here. We'll see.

I really want to talk about the amazing moments I saw at PAX, too. Things like people donating $1000+ graphics cards to Child's Play or people tearing up as they explain the impact that Penny Arcade has had on their lives. That's a whole other post on its own.

Plus, this post is already way too long. It's full of rambling and simplifications of theories I have and it does a terrible job conveying what I'm trying to say, but let's just get into it:

The short answer regarding PAX is that it was awesome. I had a ton of fun, and once I got the hang of finding things to do and lining up at the right time, it was just great.

As for the long answer?

Well, let's get abstract for a moment:

I've always been a nerd/geek/what-have-you. I've always been into fantasy and sci-fi genres. I get a kick out of comics and animation and all that crap. Most importantly, I've literally been playing videogames since before I could read. (I used to drive Bryan crazy asking him to read Dragon Quest to me because I was just so gosh darn stubborn and I wanted to play despite the fact that I could not understand a single thing that was going on. Then again, I guess that's still the way I act when I've imported a game, so I guess I haven't learned? Ah well.) But yeah - games are where it's at. Gaming is a love I've always had.

Thinking back to my childhood and adolescence, I can guarantee you that there were far more weekends and vacations spent inside playing games, or reading gaming books or (later on) browsing the internet for gaming content than going out to parties or going for walks or whatever. That's not to say I didn't do those things or that I think wound up being a weirdo because of it. I had a social life and I played sports and all that. But my real passion was always in games. I'd love talking about games with my brothers or my friends. It was great.

But you don't act like this all the time. People like me generally understand that not everybody is interested in what the developer's ending for Chrono Trigger is or how to find the beam sword in the New Mombasa Scarab level of Halo 2. Which is fine, after all - I have other interests and I enjoy talking to people about what they're into. That's fine.

Still, there was never too much of an outlet for that. Even when I would talk with my brothers or my friends, it still felt like it was us alone against the world. Then there's the internet. Sure, you could chat and post with people who have similar feelings on these subjects as you do, but it's never the same. They may be real people, but for all intents and purposes, you're just reading text or watching a video feed or something along those lines. It's not really the same.

Plus, with gamers? Gamers have The Test." Every time a big gamer meets another gamer in the real world, there's always a testing of faith that occurs. You never want to admit you're a huge gamer to somebody you just met who only plays Call of Duty and Madden (not that there's anything wrong with that!) At the same time, you want to make sure that this new stranger knows that you're not just some pantywaist - you've served your time in the gaming trench.

So you give them The Test. You poke and prod, name dropping some games or casually mentioning a genre or series that you're a fan of. You see how they respond, then file that away to pursue during a later moment in the conversation. It's only after you're sure that they're just as into games as you that you can finally open up and start talking like normal people who share a common interest. It's almost like a secret handshake, except that nobody seems to realize that they do it.

I've seen it happen and I've done it myself. Pay attention next time you're introduced to somebody at a party or during an icebreaker. Maybe it's due to years of the gaming community treated as freaks or miscreants. Maybe it's just a social tic that we all share. Whatever it is, we tend to be cautious with these situations. You don't want to show your hand too early and find out your new coworker as just being nice when they said they "really liked Tetris."

But then there's PAX.

And the thing about PAX - and I couldn't have stated it this way until I had experienced it - is that as a gamer it just feels right. It feels like you've been keeping this big secret love between yourself and those close to you but you could never surround yourself with it in the real world. But PAX let's you immerse yourself in your role as a gamer, a nerd, or whatever title you give yourself. It's not just a convention. Gabe and Tycho aren't exaggerating when they describe the whole thing like one big party - that's what it feels like. You've got the people who are listening to the panels over here, while another group just wants to go play some Street Fighter over there, and over to the side you have the lounge where people are just getting together and chatting, gaming or relaxing. And everyone there speaks the same nerd language and everybody there knows where you're coming from.

I talked to people about games, both old and new. I chatted with game developers abI know it's been almost a week since PAX East, but between work and sickness and other things I haven't had a chance to sit down and get my thoughts out.

And I'm still not going to be able to do it just yet. I probably won't be able to fully digest this past weekend until I start flipping through the pictures I took. I'll probably post 'em here. We'll see.

The short answer regarding PAX is that it was awesome. I had a ton of fun, and once I got the hang of finding things to do and lining up at the right time, it was just great.

As for the long answer?

Well, let's get abstract for a moment:

I've always been a nerd/geek/what-have-you. I've always been into fantasy and sci-fi genres. I get a kick out of comics and animation and all that crap. I've literally been playing videogames since before I could read. (I used to drive Bryan crazy asking him to read Dragon Quest to me because I was just so gosh darn stubborn and I wanted to play despite the fact that I could not understand a single thing that was going on. Then again, I guess that's still the way I act when I've imported a game, so I guess I haven't learned? Ah well.)

Thinking back to my childhood and adolescence, I can guarantee you that there were far more weekends and vacations spent inside playing games or reading books or (later on) browsing the internet. Sure, I've always had plenty of friends, but most of the time we would get together and revel in our own nerdery. This was my life and has been for years.

But you don't act like this all the time. People like me generally understand that not everybody is interested in what the developer's ending for Chrono Trigger is or how to find the beam sword in the New Mombasa Scarab level of Halo 2. Which is fine, after all - I have other interests and I enjoy talking to people about what they're into.

Still, there was never too much of an outlet for that. Even when I would talk with my brothers or my friends, it still felt like it was us alone against the world. Then there's the internet. Sure, you could chat and post with people who have similar feelings on these subjects as you do, but it's never the same. They may be real people, but for all intents and purposes, you're just reading text or watching a video feed or something along those lines. It's just not the same as true social interaction.

Plus, with gamers? Gamers have The Test." Every time a big gamer meets another gamer in the real world, there's always a testing of faith that occurs. You never want to admit you're a huge gamer to somebody you just met who only plays Call of Duty and Madden (not that there's anything wrong with that!) At the same time, you want to make sure that this new stranger knows that you're not just some pantywaist - you've served your time in the gaming trench.

So you give them The Test. You poke and prod, name dropping some games or casually mentioning a genre or series that you're a fan of. You see how they respond, then file that away to pursue during a later moment in the conversation. It's only after you're sure that they're just as into games as you that you can finally open up and start talking like normal people who share a common interest. It's almost like a secret handshake, except that nobody seems to realize that they do it.

I've seen it happen and I've done it myself. Pay attention next time you're introduced to somebody at a party or during an icebreaker.

But then there's PAX.

And the thing about PAX - and I couldn't have stated it this way until I had experienced it - is that it feels right. It feels like you've been keeping this big secret love between yourself and those close to you but you could surround yourself with it in the real world. But PAX let's you immerse yourself in your role as a gamer, a comic book nerd, or whatever title you give yourself. It's not just a convention. Gabe and Tycho aren't exaggerating when they describe the whole thing like one big party - that's what it feels like. You've got the people who are listening to the panels over here, while another group just wants to go play some Street Fighter over there, and over to the side you have the lounge where people are just getting together and chatting, gaming or relaxing. And everyone there speaks the same nerd language and everybody there knows where you're coming from. There were fans, comic creators, game developers, and musicians and they were all friendly and open and happy to chat about their favorite games or how much fun they were having at PAX.

During one of the Penny Arcade Q&A sessions, an attendee said that he ran into Wil Wheaton (former Star Trek: Next Generation actor, current all-around geek ambassador and keynote speaker for PAX East). The attendee mentioned that he hadn't been to PAX before, at which point Wil smiled and said to him, "Welcome home."

That's what PAX is. It's not people obsessing over their hobbies or being deviants. It's people getting together for a weekend and celebrating their shared love for the community they've built.

And it just feels right.

Friday, March 26, 2010

PAX

I'm just about to head out for the Penny Arcade Expo East in Boston. Looking forward to this. Just gotta print out directions and get on the road.

Let's just hope I'm not committing some gamer faux-pas by bringing the wrong DS games. I don't want to pull out Mario Kart when everybody has moved onto Dragon Quest or something. That would be embarrassing.

Tuesday, March 23, 2010

3DS

Hey look, Nintendo announced a new DS! It's coming out in Japan within the next year! It's backwards compatible with all DS and DSi games. It's going to have some sort of 3D display capabilities without requiring 3D glasses!

And that's all we know.

Obviously, the most interesting thing mentioned so far is having 3D on the handheld. How is this going to work?

The big money is currently on Nintendo using Sharp's new "Veil View" technology, which allows for the screen to display different depending on the angle it's viewed from. My guess is they could use this to better simulate depth, but the effect won't be the traditionally-thought-of "pop-out" 3D you see in movies these days.

But then again, I'm not really in any place to know these things.

PAX this weekend! PAX East, that is.

Still not sure where I'll be spending all my time, but it should be fun.

(Hopefully I get my netbook before then. That would be nice.)

Monday, March 22, 2010

Pointless internets

I just tried linking a newly-created Formspring account to my blog.

Have you heard of Formspring? It's a site where people can go to ask you random questions.

It's perfect for somebody like me who has a huge ego but doesn't like to talk about it. I can pretend that people actually value my opinions on certain topics while claiming they're the ones who are reaching out to me!

Everybody wins! (Except for the people who actually bother asking me questions or reading my answers. They're clearly losing.)

So, the issue is that Formspring automatically posts to your "most recent" blog. In this case, my answers were going to Our Proposed Failures - a record of wasted life first planned out when Ted and I were living together. Until I can get that fixed and get those answers posting to this blog (assuming there are additional questions in the future), I'll just post a link here and call it a day.

And Our Proposed Failures, just for the heck of it: http://proposedfailures.blogspot.com/

Oh, and my work computer had to be wiped clean today! It was equal parts frustrating and liberating.

Saturday, February 27, 2010

Internet archaeology

I just spent hours tracking down actual strips from a webcomic I read way back in high school that has since shut down. The Wayback machine didn't have much when looking on the domain I remember, but I found a random link taking me to the archive for an earlier domain, where I found quite a few more comics. I've since saved them locally for later reading.

The comics weren't very good, though I'll be honest in that I figured they would be much worse. Even weirder is that I've been able to read posts I made in the comic's forums 9 years ago and they are embarrassing.

Although, it was neat finding an archived thumbnail of the fan comic I had done.

The point of this rambling 2:44 AM post is that hunting down this nostalgia was totally worth it.

Thursday, February 18, 2010

Translation Party

Found something a little crazy through the twitters. I took a line from an earlier blog post and ran it through Translation Party. This is what it spit out:
Do not tell anybody but I think I'm going to leave work three and a half minutes early today seeing as it's Friday.
into Japanese
誰にも言わないが、私としては金曜日の私は半分の分今日は早く見て仕事の3つのままにするつもりだと思う。
back into English
Do not tell anyone is, as Friday I have my job today is to see a half minutes earlier and I guess I'm going to leave one.
back into Japanese
誰にも言わないが、、金曜日、私の仕事は今日の半分分前に確認することですし、私が1つのままにするつもりだ推測している。
back into English
Do not tell anyone that, on Friday, my job is to check the minutes before half today, one that I'm going to leave one guessing.
back into Japanese
は、金曜日には、私の仕事の議事録をチェックすることです誰にも言わないで半分の今日まで、1つは、一つの推測ままにするつもりです。
back into English
Is, on Friday, up to half with me today is to check the minutes of my work, one is going to leave one guessing.
back into Japanese
、金曜日には、最大半分に私と一緒に、今日は私の仕事の分をチェックすると、1つ1つ推測ままにするつもりです。
back into English
, On Friday, up to half with me today and minutes to check my work, I will leave one by one estimate.
back into Japanese
私と一緒に、金曜日で、最大の半分に今日分の仕事をチェックし、私は概算で1つのままになります。
back into English
With me, on Friday, to check up to half of today's work, I will remain one of the two estimates.
back into Japanese
私では、金曜日、今日の仕事の半分に、私は1つ、2つの推定値のままになるまでを確認します。
back into English
I did, Friday, half the work today, I have one, make sure the two remain until one estimate.
back into Japanese
私は、私は、2つ残っていることを確認1つが、金曜日の半分の仕事の今日の一推定まで。
back into English
I, I confirm that the two one and one left, one of today's estimated up to half of the job Friday.
back into Japanese
私は、私を確認するには、2つ、1つ左に1つ、今日の仕事の半分に、金曜日に推定した。
back into English
I have to make sure I have two, one to the left, one of a half day of work, estimated on Friday.
back into Japanese
私は2つあることを確認する必要があります、左、1つの仕事の半分日、金曜日には推定1です。
back into English
2 I need to make sure that one, left one job for one half day on Friday is estimated.
back into Japanese
2私は確信している1つ、1つの半日の29日と推定される1つの仕事を辞めにする必要があります。
back into English
2 I'm sure one of the one half of one day is estimated that 29 should be the one to quit their jobs.
back into Japanese
1日の半分の2私は確信している1つは、29日に仕事を辞めて一する必要が推定される。
back into English
I was one of the two half-day one is sure, is estimated to be 29 one day quit their jobs.
back into Japanese
私は、2つの半分の一日をしたかどうかは、29日一日と推定される仕事を終了します。
back into English
I was a day or two if one half of the estimated 29 to end the work day by day.
back into Japanese
私は一日か二された場合、29推計作業を一日一日の終わりに1つの半分。
back into English
If I were a day or two, 29 to the end of the day to day work one half of the estimated one.
back into Japanese
もし私の日か2日、29日の作業は一日の終わりは、推定1の1つの半分にした。
back into English
If I one day 2, day 29, the end of the day work is estimated that one half of one.
back into Japanese
私は1日2日の29日の場合は、一日の仕事の終わりと推定されている1つ1つの半分。
back into English
I have 2 a day for 29 days and if that is estimated at one end of the work of one half of one per day.
back into Japanese
私は一日29日と2が1つあれば1日あたりの1つの半分の仕事の1つの末尾に推定される。
back into English
I have one day to 29 days and two if one job per day is estimated to one half of one end.
back into Japanese
私は29日と1日が2つの場合、1日あたり1つのジョブと推定される1つの最後の1つの半分に。
back into English
29 days and one day I was two cases per day is estimated that one job in one half of one of the last one.
back into Japanese
私は1日あたりの2例は29日と1日と推定されている1つの最後の1つ1つの半分に1つのジョブ。
back into English
I was one of 2 cases per day is 29 days and it is estimated that one of the last two days and one half of one one one one one one job.
back into Japanese
私は1日あたり2例は29日であり、それと推定されている1つ1つ1つ1つ1つのジョブの1つの最後の2日間と1つの半分。
back into English
I was 29 and 2 patients per day per day and it is estimated that one one one one one one one one one one one last job two days and one half of one.
back into Japanese
私は29日、2日間の1日あたりの患者とされたと推定されている1 1 1 1 1 1 1 1 1 1つ1つの最後の仕事の2日間、1つ1つの半分。
back into English
I was 29, two days are estimated to have been a patient per day 1,111,111,111 last one to two business days, one half of one 1.
back into Japanese
私は29日、2日間と推定される1111111111最後の1〜2営業日、1日あたりの患者されていることだった一一の二分の一。
back into English
I was 29, two days is estimated to be 1 to 2 business last 1111111111, one half of the 11 patients was to have each day.
back into Japanese
2日間1、2営業日1111111111することが推定されて私は29年、11人の患者の半分を、それぞれ一日を過ごすことだった。
back into English
1111111111 my two days or two days is estimated that in 29 years, half of the 11 patients who had to spend a day each.
back into Japanese
1111111111私の2日か2日間と推定されている人は1日ごとに過ごしていた11人の患者の半分の29歳です。
back into English
1111111111 I have two days or two days, it is estimated that every day he spent one half of the 11 patients 29 years old.
back into Japanese
、それは毎日、彼は11人の患者は29歳の1つの半分を使ったと推定される1111111111私は2日か2日している。
back into English
It is open daily, 11 patients in his 29-year-old man with an estimated one half of 1111111111 I have two days or two days.
back into Japanese
それは開いて、彼の29日に患者11歳の男1111111111の私は2日または2日間と推定1つの半分の毎日です。
back into English
It is open, 29 patients in his 11-year-old man is 1111111111 I estimate two days or two days and one half of one day.
It is doubtful that this phrase will ever reach equilibrium.


Source: http://translationparty.com/#6580032

Friday, February 5, 2010

Anders Loves Maria ended

And it's truly awful (not in a heartbreaking way - but in a "this is a poor piece of work" kind of way).

I still can't comprehend how excited people get for this kitschy, terrible webcomic. Bad pacing, bad writing & bad plot - it has it all!

I seriously feel like I must be crazy. I stopped reading after 100 comics or so and just could not fathom what everyone was going crazy about. Ted gives me updates every once in a while and it just makes me confused. Engstrom is a decent artist who has no concept of how people interact with each other or how to tell a story using comic panels. And everyone goes crazy over it! They act like it's the most touching story they've ever read, when the reality is it's a comic about some boring asshole who women are attracted to for absolutely no reason. What's the term fan-fiction writers use to describe a male character who is inexplicably awesome at everything he does and people go crazy for him? That's what Anders is.

I'm serious.Go read it! Anders literally has no redeeming qualities. Oh, and he hooks up with a kid at one point. So yeah. Webcomic of the year/decade/forever, and all that.

Wednesday, February 3, 2010

I love Cracked.com

I love Cracked, but it seems like every other article is about how easily the world could be wiped out due to a variety of natural catastrophes that we don't understand and, well... it can be kind of a downer.

Also, I keep looking at it during lunch while I'm at work and every once in a while come across a picture of boobs and I keep worrying that'll be the moment somebody decides to look over my shoulder.

Friday, January 29, 2010

Dear Internet

Do not tell anybody but I think I'm going to leave work three and a half minutes early today seeing as it's Friday.

Shhhhhh.